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A network of memes,
by Chris Snyder

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Farmville on Web Scaling

This was a pretty good read, How FarmVille Scales to Harvest 75 Million Players a Month. The lessons learned are worth generalizing:

  1. Interactive apps are write-heavy.
  2. Design every component as a degradable service, and provide a mechanism to degrade services server-side during peak demand.
  3. Cache incoming data - they cache everything coming in from Facebook
  4. Usage spikes during new releases of an app
  5. Use sampling to make sense of large traffic flows